Web8 de fev. de 2024 · 99 1 1 8 Add a comment 1 Answer Sorted by: 13 By using the /gamerule command. The command: /gamerule sendCommandFeedback false will affect "whether the feedback from commands executed by a player should show up in chat." Share Improve this answer Follow answered Feb 8, 2024 at 3:58 TheKingElessar 532 8 18 Add a comment Web17 de out. de 2024 · Spigot / BuildTools; BungeeCord; Jenkins; Discord; Hub; Issues; Members. Members. Quick Links. Notable Members; Current Visitors; Recent Activity; …
Hide Command Output Bukkit Forums
Web14 de jan. de 2024 · This part is a little different to use, but is simple. With this feature, the plugin will check if the user accomplish one condition, and if so, a command will be executed from the console. For example: If the player enters a certain location, you can define a command to teleport the player to another location. WebDescription. String. getName () Gets the name of this command sender. Server. getServer () Returns the server instance that this command is running on. void. sendMessage ( … inclusion studies
Suppress console output of player commands - Stack Overflow
Web8 de jun. de 2016 · Hide / Block Commands. example: /plotme biome or /plugins. Version: [1.7, 1.8, 1.9, 1.10] The best plugin to block the commands ! Allows you to lock the … Web20 de mar. de 2024 · If you want to DIY then do as Elikill58 said; take a look at the log4j log filter, this spigot thread might nudge you in the right direction. I believe you are looking for something like the /msg command on Hypixel. In this case Hypixel just renames the /tell command (see more information here ). Into a /msg. Web11 de jan. de 2024 · For my plugin I have to intercept messages and commands sent (msg or command ex: "Hello word" or "/kill player1") by players or the console and check it before sending / executing they. Is there any way to do it? I'm using Spigot 1.18.1 inclusion style of teaching